I've roots in the UK and a journey that's taken me across Hong Kong, San Francisco, LA, NYC, and now Seattle. That range shows up in the work, different contexts, different cultures, a perspective that doesn't default to the obvious answer.
If you're building something that hasn't been built before, let's talk.
Skills:
- Helping teams think bigger than the brief
- Building design ops that actually make shipping easier
- Campaigns that work across every channel, not just the pretty ones
- Copy that sounds like a human wrote it, because one did
- Earned media and stunts people still talk about
- Stories that make stakeholders change their minds
- Presentations that move things forward, not just recap them
- Charm, wit, and a touch of magic, 24/7
Education:
UCLA
BA Design
University of Illinois
MS Management
Career Highlights:
Disney // Principal Designer & Creative Director
Led design across Marvel Studios, Disney Music Group, Motion Pictures Lab, and Disney Movie Insiders. Built systems, shipped products, raised the craft bar.
Rapp Collins // UX Designer & Sr. Art Director
Integrated campaigns for STŌK Coffee, Silk, Foster Farms, and the NFL. Brand thinking meets interaction design.
Independent Creative Lead
Directed brand work for Volkswagen, Microsoft, Deutsch, and TBWA\Chiat\Day. Learned how to move fast without breaking things.
NantMobile // UX Design Lead
Mobile and VR experiences from scratch. Kobe Bryant Media App and the NantMobile VR platform.
Problem Framing
I work with stakeholders and users to turn ambiguous problems into clear, shippable ideas. Strategy, systems, and execution. Not three separate things.
Design Ops
I build the scaffolding that lets designers do their best work. Fast processes, clear roles, and a team that actually enjoys what they're doing.
Service Design
I’ve designed for superheroes. I work at the forefront of design craft, where the latest tools, 3D motion, and obsessive attention to detail come together to make something feel extraordinary.
Community Building
I show up for the design community because the conversation doesn't stop at the office door. The best ideas come from the room, not just the brief.




